2008 : Fallout 3. Second shock. My first experience in an open world RPG. First real contemplative gaming experience. Wide landscapes, variable atmospheric effects. A so beautiful universe – perfect mix between art and technology, I had to take the landscapes in pictures, but it was impossible to take a screenshot here (on Xbox 360), so I took pictures with an actual digital camera. The shooting method was transforming the picture surface, with an peculiar and paradoxical effect : the game looked more realistic, the trip memory much more “real”.
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Walking, contemplation and photography in Fallout 3. Washington, D.C., Northern Virginia and parts of Maryland, year 2277. © Bethesda game studios (designer). © François Soulignac, 2008 (video game photographer).