2010 : Just Cause 2. The bigger map never created for 3D off-line open-world game; huge level design (exploration-oriented) on horizontal and vertical plan; jubilant physical engine sandbox like, virtuoso geographic and atmospheric effects. To sum up : the dream game to practice videogame photography landscape-oriented.
> Virtual Tourism on Behance Network
Walking, contemplation and photography in Just Cause 2. © Square Enix Ltd. & Avalanche Studio (designer). © François Soulignac (video game photographer), 2010.